Friday, June 26, 2009

Recognizing Element at Window 3Ds Max.


Recognizing Element at Window 3Ds Max.

Following especial elements in window 3DS Max.
A->Menu Bar, containing comands in the form of text.
B->Toolbar, representing knob govern in the form of picture.
Toolbar which at most used is Playing Toolbar.
C->Command Panel ( comand panel): containing perintahperintah
especial, that is Create, Modify, Hierarchy, Motion,
Display, and Utilities, and also hierarki below/under him, that is
Category > sub-category > Object of Type.
D->Rollout, representing menu furl exist in each;every
comand, containing parameters to control
object. Rollout at picture of sampel is Name Color and.
E->Viewport, representing picture area which consist of grid
( horizontal lines and is vertical).
F->Viewport Lable, showing the name of viewport.
G->World Axis, representing coordinate systems ikon a world of
showing axis of the abscis direction, Y, and Z [in] each;every viewport.
H->Slid Bar, functioning to remove active frame
for animation.
I->Coordinate Display, showing moment cursor co-ordinate
this or status of transformasi in this time [in] status line.
J->Auto [of] Key, to activate automatic keyframer for the
need of animation.
K->Animation Control, containing comands to
controlling animation.
L->Viewport Control, containing comands to arrange
view in viewport.

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